发明名称 PACHINKO GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To provide means for providing patterns in an executable performance, reducing software burdens and reducing a table capacity, while guaranteeing that the variation of all identification information based on a random number acquired by a ball entry to a start port when a variable member is opened is to be ended within the end demonstration time after the opening operation of the variable member is ended. SOLUTION: In the Pachinko game machine capable of executing special game shift drawing only when a predetermined condition is satisfied, a first state is shifted to a second state when not winning in the special game shift drawing. Accompanying that, in the second state, even when not winning in the special game shift drawing, a second time different from a first time to be selected under the first state is selected, and the total variation time of first identification information based on a first random number acquired when the variable member is in an open state is equal to or shorter than the end demonstration time of the variable member. COPYRIGHT: (C)2011,JPO&INPIT
申请公布号 JP2011160831(A) 申请公布日期 2011.08.25
申请号 JP20100023311 申请日期 2010.02.04
申请人 SAMMY CORP 发明人 INAHARA MASATOSHI
分类号 A63F7/02 主分类号 A63F7/02
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