摘要 |
<p><P>PROBLEM TO BE SOLVED: To achieve a game system that can receive/transmit operation data between game devices connected with each other pier-to-pier and proceed with a game in real time. <P>SOLUTION: Each of two game devices A, B, connected with each other pier-to-pier, transmits frame data with a synchronizing command for each frame to the opposite device. It transmits the synchronizing command from its own device and also judges that its device is synchronized with the opposite device when it receives the synchronizing command from the opposite device and considers a sequence number of the own device at that time and the sequence number of the frame data received as the sequence number at the time synchronizing at each device is completed. <P>COPYRIGHT: (C)2007,JPO&INPIT</p> |