发明名称 GAME DEVICE, GAME DEVICE CONTROL METHOD, PROGRAM AND INFORMATION MEMORY MEDIUM
摘要 Provided is a game device which is capable of showing how a peripheral part of an eye of a character object changes according to a viewing direction of the character object, while reducing a data amount and an amount of a work for producing data. A plurality of pieces of vertex position specifying data (data for specifying positions of vertexes of the peripheral part of the eye) corresponding to a plurality of basic viewing directions and blend control data (data associating viewing direction information with blend ratio information of the plurality of pieces of vertex position specifying data) are stored. The blend ratio information corresponding to a viewing direction is acquired based on the blend control data (S108). The plurality of pieces of vertex position specifying data are blended based on the blend ratio information to thereby acquire the vertex position specifying data corresponding to the viewing direction (S109). A game screen is displayed based on the vertex position specifying data corresponding to the viewing direction (S113).
申请公布号 US2011201422(A1) 申请公布日期 2011.08.18
申请号 US20080673170 申请日期 2008.02.05
申请人 KONAMI DIGITAL ENTERTAINMENT CO., LTD. 发明人 SHIN HIDEYUKI;OKUBO TAKESHI
分类号 A63F13/00 主分类号 A63F13/00
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