发明名称 GAME MACHINE AND GAME HISTORY DISPLAY PART
摘要 PROBLEM TO BE SOLVED: To provide a detailed game history for a player while keeping advantages of latency in a game machine having a latent state. SOLUTION: Whenever a jackpot is made, the game machine outputs a signal suggesting whether or not the state after the jackpot is a high-probability state or not, and a CPU of a CR unit records the signals as time series data in a member card. When the CPU of the CR unit receives a command to the effect that history information is displayed, a first history in which whether or not the state after a two-round jackpots is the probability variable state is not suggested is displayed as shown in Fig. (a) as the history on the day based on the history information described in the member card, so that the advantage of latency is not impaired. As for the game history on the previous day or before, whether or not the state after the two-round jackpots is the high-probability state (a sudden probability variable jackpot) is displayed as shown in Fig. (b), so that the detailed game history can be provided for the player. COPYRIGHT: (C)2011,JPO&INPIT
申请公布号 JP2011152177(A) 申请公布日期 2011.08.11
申请号 JP20100013760 申请日期 2010.01.26
申请人 TAKAO CO LTD 发明人 NAGAI MITSUTAKA;CHIMURA NAOHIKO
分类号 A63F7/02 主分类号 A63F7/02
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