摘要 |
PROBLEM TO BE SOLVED: To provide a detailed game history for a player while keeping advantages of latency in a game machine having a latent state. SOLUTION: Whenever a jackpot is made, the game machine outputs a signal suggesting whether or not the state after the jackpot is a high-probability state or not, and a CPU of a CR unit records the signals as time series data in a member card. When the CPU of the CR unit receives a command to the effect that history information is displayed, a first history in which whether or not the state after a two-round jackpots is the probability variable state is not suggested is displayed as shown in Fig. (a) as the history on the day based on the history information described in the member card, so that the advantage of latency is not impaired. As for the game history on the previous day or before, whether or not the state after the two-round jackpots is the high-probability state (a sudden probability variable jackpot) is displayed as shown in Fig. (b), so that the detailed game history can be provided for the player. COPYRIGHT: (C)2011,JPO&INPIT |