发明名称 |
GAME DEVICE, GAME DEVICE CONTROL METHOD, AND PROGRAM |
摘要 |
<p><P>PROBLEM TO BE SOLVED: To provide a game device that enables a user to grasp where a character on a pass-receiving side wants to receive a pass in a game in which a user character group and an enemy character group compete by using a movable body. <P>SOLUTION: When the first character operated by the user is holding the movable body, a decision means (63) decides the position the second character requests to the first character as a pass target based on the second character's position. A decision means (64) decides whether the first character's position and representative direction, and the second character's position and representative direction have a predetermined relationship or not. A guide means (65) guides the position decided by the decision means (63) to the user based on the decision result of the decision means (64). <P>COPYRIGHT: (C)2011,JPO&INPIT</p> |
申请公布号 |
JP2011142959(A) |
申请公布日期 |
2011.07.28 |
申请号 |
JP20100004306 |
申请日期 |
2010.01.12 |
申请人 |
KONAMI DIGITAL ENTERTAINMENT CO LTD |
发明人 |
ISHII KOJI;HOJO NORIHIRO;AISAKA SHOTA;ASANO KEISEI |
分类号 |
A63F13/00 |
主分类号 |
A63F13/00 |
代理机构 |
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代理人 |
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主权项 |
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地址 |
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