摘要 |
A dynamic tone mapping technique is presented that produces a local tone map for a sub-image of a wide-angle, high dynamic range (HDR), which is used in rendering the sub-image for display. The technique generally involves first computing a global tone map of the wide-angle, HDR image in advance of rendering the sub-image. The global tone map is then used during rendering to compute a local tone map based on the average luminance and contrast of the pixels of the sub-image. In addition, the sub-image can be tone mapped as part of the rendering of a sequence of sub-images during a viewer-executed panning and/or zooming session. In this case, the local tone maps can be kept from changing too rapidly by adding a hysteresis feature to smooth out the intensity changes between successive sub-images.
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