发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To suppress the amount of tokens to be fraudulently acquired even if tokens (game media) are put out by a fraudulent action. SOLUTION: In a slot machine 3 for putting out tokens (game media) stored in a storage tank 44 depending on a winning combination when a winning combination (BB, RB) is won and a symbol or a symbol combination corresponding to the winning combination is stopped and displayed, when it is confirmed that the amount of tokens stored in the storage tank 44 is less than a stipulated amount and if a predetermined condition corresponding to a special game state of advancing a game in a state more advantageous to a player than a normal game state is established, it is determined that the replenishment of tokens is needed. Even when the amount of tokens stored in the storage tank 44 is insufficient, tokens are not replenished unless the predetermined condition is not established. COPYRIGHT: (C)2011,JPO&INPIT
申请公布号 JP2011135960(A) 申请公布日期 2011.07.14
申请号 JP20090296585 申请日期 2009.12.28
申请人 SANYO PRODUCT CO LTD 发明人 KAWAI RIKIYA
分类号 A63F5/04 主分类号 A63F5/04
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