摘要 |
An on-line-game method involves a question engine coupled to a plurality of terminals controlled by game players, with game activity measured by a traffic index representative of the number of game players over a given time interval, a) displaying on the terminals questions, sent by the question engine, relating to a success parameter concerning at least one future event and advertising insertions paid for at a given tariff, b) evaluating receipts associated with the paid-for advertising insertions, c) setting up an endowment for allocating prizes over a given time period, the endowment being a function of the level of the receipts, d) on detecting an increase in the traffic index above a given threshold, correspondingly increasing the tariff, e) on detecting an increase in the receipts above another given threshold, correspondingly increasing the endowment, and f) repeating steps d) and e).
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