发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To enhance amusement in a game by communicating information about a credit ball according to a player's operation. SOLUTION: A game control unit 200 conducts a lottery about a game on the occasion of a game ball being in prize-winning, after the prize-winning, previously determining a lottery result before conduction of the lottery. A RAM (Random Access Memory) 203 of the game control unit 200 and a RAM 303 of a performance control unit 300 store a determined result of the previous determination about a credit ball of which a lottery is held. The performance control unit 300, in a communication performance for communicating information about a credit ball, makes an image display unit 114 display an image including a first object corresponding to each credit ball and a second object for outputting information added to the first object. When the second object detects an operation to capture the first object, the control unit 300 executes a performance for outputting information suggesting a result of the previous determination about a credit ball corresponding to the first object with a probability different from the number of credit balls. COPYRIGHT: (C)2011,JPO&INPIT
申请公布号 JP2011101682(A) 申请公布日期 2011.05.26
申请号 JP20090256912 申请日期 2009.11.10
申请人 KYORAKU SANGYO KK 发明人 SATOU AKIYOSHI
分类号 A63F7/02 主分类号 A63F7/02
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