发明名称 SMOOTH SHADING AND TEXTURE MAPPING USING LINEAR GRADIENTS
摘要 Method for shading 3D graphic models using 2D graphic tools, wherein the 3D graphic model is constructed of any number of polygons, according to which, each polygon is subdivided into triangles while mapping the spatial orientation and scaling of each triangle to a predetermined spatial orientation and scale, using a combination of rotation, scaling, and linear translation. Each mapped triangle is shaded using 2D linear or bi-linear coloring map shading tools and then remapped to its original spatial orientation and scale using, a corresponding combination of rotation, scale, and linear translation, such as an inverse combination.
申请公布号 US2011102436(A1) 申请公布日期 2011.05.05
申请号 US20070518606 申请日期 2007.12.13
申请人 REVOLVER LTD. 发明人 ELBER GERSHON;FISCHER AMIR
分类号 G06T15/60;G06T15/04 主分类号 G06T15/60
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