发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To concentrate on a stop operation and to pay attention to a switching performance as well by preventing a switching performance image from obstructing the stop operation. SOLUTION: The game machine includes a first symbol combination in which a symbol combination corresponding to the symbol combination is not stopped on an effective line unless the operation condition of a stop switch is matched even when it is internally drawn. When the first symbol combination is internally drawn and it is established that the symbol combination corresponding to the first symbol combination is to be stopped on the effective line, a performance form is switched from a first reporting form to a second reporting form at established stop operation timing. COPYRIGHT: (C)2011,JPO&INPIT
申请公布号 JP2011078623(A) 申请公布日期 2011.04.21
申请号 JP20090234235 申请日期 2009.10.08
申请人 DAITO GIKEN:KK 发明人 NISHIOKA JUN;OSHITANI HIROFUMI
分类号 A63F5/04 主分类号 A63F5/04
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