发明名称 Method and system for texture block swapping memory management
摘要 A method and system for implementing transfers of texture data in a computer system. The method includes the step of accessing a first block of texture data in a low latency memory, the first block having a predetermined size and accessing a second block of texture data in high latency memory, the second block having the predetermined size. The first block of texture data is copied from the low latency memory to a transfer space in high latency memory having the predetermined size. The second block of texture data is written from the high latency memory to the low latency memory, wherein the second block overwrites the first block. What used to be the transfer space is now treated as the first block now placed in high latency memory, and what used to be the second block is now treated to be the new transfer space.
申请公布号 US7928988(B1) 申请公布日期 2011.04.19
申请号 US20040993640 申请日期 2004.11.19
申请人 NVIDIA CORPORATION 发明人 LEVAS MENELAOS
分类号 G06F13/00;G06F12/02;G06T11/40 主分类号 G06F13/00
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