发明名称 |
Method and system for processing texture samples with programmable offset positions |
摘要 |
A method and system for performing a texture operation with user-specified offset positions are disclosed. Specifically, one embodiment of the present invention sets forth a method, which includes the steps of deriving a first destined texel position based on an original sample position associated with a pixel projected in a texture map and a first offset position specified by a user and fetching texel attributes at the first destined texel position for the texture operation.
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申请公布号 |
US7924290(B2) |
申请公布日期 |
2011.04.12 |
申请号 |
US20070755531 |
申请日期 |
2007.05.30 |
申请人 |
NVIDIA CORPORATION |
发明人 |
KUGLER ANDERS M.;MINKIN ALEXANDER L.;NEWHALL, JR. WILLIAM P.;MIGDAL CHRISTOPHER J.;FERNANDO PEMITH R.;YOUNG LUP-YEN PETER;CEBENOYAN MEHMET CEM;URALSKY YURY Y. |
分类号 |
G06T17/00;G06K9/32;G06K9/36;G06K9/40;G06T11/40;G06T15/04;G09G5/00;G09G5/02 |
主分类号 |
G06T17/00 |
代理机构 |
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代理人 |
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主权项 |
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地址 |
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