发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To provide a game machine capable of enhancing a player's eagerness for participation in the play. SOLUTION: When the game state has a special ready-to-win state and a special presentation flag is turned on in a variable display processing of a third symbol display device (S1305: Yes, or S1316: Yes), the number of times of operation of a frame button and the number of times Y of pressing are compared, and 1 is added to the value in a display symbol counter whenever the number of times of operation of the frame button exceeds the number of times Y of pressing (S1309 or S1321). Then, a display symbol command is set according to the value in the display symbol counter. A display control device sets a pattern of a display mode displayed in the third symbol display device according to the display symbol command. In this way, as the player can change a display mode of the special ready-to-win state according to the number of times of operation of the frame button, the player's eagerness for operating the frame button can be enhanced, and as a result, the player's eagerness for participation in the play can be enhanced. COPYRIGHT: (C)2011,JPO&INPIT
申请公布号 JP2011067686(A) 申请公布日期 2011.04.07
申请号 JP20110003469 申请日期 2011.01.11
申请人 SANYO PRODUCT CO LTD 发明人 YANAGISAWA RYOTA;YAMAGAMI HISAYASU;SAITO TOMOKO
分类号 A63F7/02 主分类号 A63F7/02
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