发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To provide a game machine capable of surely informing in case of the occurrence of an illegal prize-winning state that cannot happen originally. SOLUTION: A main control section 21 includes backup processing for storing retreat data in a memory prior to intercepting power source voltage and maintaining the stored state even after the interception of the power source voltage (ST50-55), detection processing for detecting the illegal prize-winning of game balls that cannot happen originally (ST40), first output processing for outputting abnormality notification information to a sub-control section based on the illegal prize-winning detected by the detection processing (ST42), clocking processing by a monitoring timer Te for clocking the elapsed time from the output operation of first output means (ST22), and second output processing for determining the elapsed time based on the value of the monitoring timer Te after the input of the power source voltage and outputting the abnormality notification information to the sub-control section when the elapsed time is shorter than a predetermined time (ST9). COPYRIGHT: (C)2011,JPO&INPIT
申请公布号 JP2011056297(A) 申请公布日期 2011.03.24
申请号 JP20100284053 申请日期 2010.12.21
申请人 FUJISHOJI CO LTD 发明人 TSUSAKA SHIGEHIRO
分类号 A63F7/02 主分类号 A63F7/02
代理机构 代理人
主权项
地址