发明名称 SYSTEMS AND METHODS FOR SELF-INTERSECTION AVOIDANCE IN RAY TRACING
摘要 Aspects include systems, methods, and media for implementing methods relating to detection of invalid intersections during ray tracing. Invalid intersections can arise from imprecision in computer-based number representation, causing ray origins to be located inappropriately. In some aspects, a ray can be associated with information relating to an expected angle between the ray's direction and a normal for a to-be-identified primitive intersected by that ray. If the angle between the ray's direction and the normal of an intersected primitive is within expectations, then that information can be used in predicting whether the intersection is valid. Such expectation information can be presented as a single bit determined by a shader performing a dot product of the ray and a normal of a primitive intersected by a parent ray, or can be obtained as a by-product of ray/primitive intersection testing. Such information also can be based on whether the shader is emitting to have reflection or refraction type ray behavior.
申请公布号 US2011069067(A1) 申请公布日期 2011.03.24
申请号 US20090563436 申请日期 2009.09.21
申请人 CAUSTIC GRAPHICS, INC. 发明人 OEZDAS CUENEYT;REDGRAVE JASON RUPERT
分类号 G06T15/50 主分类号 G06T15/50
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