摘要 |
PROBLEM TO BE SOLVED: To provide a game machine which can enhance the players' desires for taking part in games. SOLUTION: When the jackpot is offered as the result of the display after the variation, if an upper tray button provided on a Pachinko machine is operated by a player to turn on an upper tray button before the value of a timer counter exceeds "3,000" (S66: Yes), the setting of performance is carried out with a control board for display in reference to the first table adapted to conduct the suggestive performance showing "school of fish" or the like at a high probability (S68). On the other hand, if the upper tray button switch is not turned on even with the value exceeding "3,000" (S66: No and S69: Yes), the setting of performance is carried out in reference to the second table with a lower probability of executing the suggestive performance as compared with the first table (S71). This enables the setting of the suggestive performance on the control board for display as operated by the players thereby enhancing the players' desires for taking part in games. COPYRIGHT: (C)2008,JPO&INPIT |