发明名称 METHOD OF SHOOTING TARGET IN NETWORK COMPUTER GAME
摘要 FIELD: information technology. ^ SUBSTANCE: method of shooting a target in a network computer game involves entering game parametres of a virtual projectile into a computer, determining the dynamics of its movement to the target, aiming and shooting the virtual projectile in the direction of the target. The method employs a game device which is configured to automatically communicate with a game server through an Internet protocol. The position of the game device in real space is automatically determined and its acceleration is automatically measured. To select a target, information on the position of all players in the game space and the height mark of their position is used, which is generated or tracked by the game server and displayed in form of marks on displays of game devices of players, where in order to launch the virtual projectile, the direction to the target and the distance to the target is determined using the game device. ^ EFFECT: high quality of virtual shooting by a player on the display of a game device depending on the reaction rate of entering data using an input device. ^ 5 cl, 6 dwg
申请公布号 RU2413998(C1) 申请公布日期 2011.03.10
申请号 RU20090138061 申请日期 2009.10.14
申请人 ZAVOLOKA KONSTANTIN ALEKSANDROVICH;PLJUSNIN IL'JA VALER'EVICH 发明人 ZAVOLOKA KONSTANTIN ALEKSANDROVICH;PLJUSNIN IL'JA VALER'EVICH
分类号 A63F13/12;G06T17/05 主分类号 A63F13/12
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