发明名称 PROGRAM, INFORMATION STORAGE MEDIUM, AND GAME DEVICE
摘要 <P>PROBLEM TO BE SOLVED: To prevent a problem in which a game calculation process becomes complex, or the storage capacity is wasted. <P>SOLUTION: The game device includes a game calculation section that performs a game calculation process based on data transferred using a packet, processing the packet transferred between the game device and another game device via a network, and an image generation section that generates an image based on a result of the game calculation process. The game calculation section performs a process as the game calculation process in each game sequence interval. A packet that is transferred between the game device and the other game device includes a packet ID that specifies the type of data transferred using the packet, and an interval ID that specifies the game sequence interval that utilizes data transferred using the packet. The packet processing section compares the interval ID included in a received packet with the interval ID of a current game sequence interval. The game calculation section performs the game calculation process based on data included in a packet when the interval ID included in the packet coincides with the interval ID of the current game sequence interval. <P>COPYRIGHT: (C)2011,JPO&INPIT
申请公布号 JP2011045504(A) 申请公布日期 2011.03.10
申请号 JP20090196023 申请日期 2009.08.26
申请人 NAMCO BANDAI GAMES INC 发明人 TAKAHASHI TAKESHI;MATSUMOTO TAKESHI;MORI KUNIHIKO
分类号 A63F13/12;A63F13/10;G06T13/00;G06T13/80 主分类号 A63F13/12
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