发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To enhance expectations felt by players for a special favor by changing picture display patterns to be shown on a display part based on players' intentional expression. SOLUTION: With regards to a game machine such as a Pachinko game machine, when the intentional expression of a player depressing an indication button (intentional expression detection means) is detected, a detection signal is outputted. Then, receiving the detection signal through the main control board within a pattern variation period (required period), a display control board (picture display means) displays a plurality of screens (figures) on a special pattern display device (display part) switching them based on a ready for win pattern selected from among a plurality of those patterns (S92-S102). So, depending on the ready for win patterns changed (altered) according to the intentional expression made by the players, this can make the players believe that the special figures to be stopped may vary. COPYRIGHT: (C)2011,JPO&INPIT
申请公布号 JP2011045760(A) 申请公布日期 2011.03.10
申请号 JP20100271000 申请日期 2010.12.06
申请人 DAIICHI SHOKAI CO LTD 发明人 ICHIHARA TAKAAKI;HASE JUNJI
分类号 A63F7/02 主分类号 A63F7/02
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