发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To provide a game machine capable of executing the performance of a suitable length during a special game state. SOLUTION: By the game machine, when control is performed so as to execute a series of performances including the combination of a plurality of unit performance patterns in respective unit game periods while interrupting them in an interval period in a special game state, the performance time of at least one unit performance pattern excluding a first unit performance pattern is adjusted and the entire performance time of a series of performances is adjusted. At the time, the performance time of the unit performance pattern is adjusted on the basis of game conditions before the unit performance pattern to be an adjusted object of the performance time. Thus, while a period from the generation to the end of the specified game state can be in a wide range according to the game conditions (player's way of playing and the situation of the movement of game media according to the individual difference of the game machine or the like), the performance of the suitable length is executed as the performance to be executed in the specified game state. COPYRIGHT: (C)2011,JPO&INPIT
申请公布号 JP2011036348(A) 申请公布日期 2011.02.24
申请号 JP20090185282 申请日期 2009.08.07
申请人 SANYO PRODUCT CO LTD 发明人 ISHIDA YUJI;YAMAGUCHI MASAKI;ONUKI MASATO;KIKUCHI KUNIHIKO
分类号 A63F7/02 主分类号 A63F7/02
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