发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To provide a game machine capable of making the opening/closing movement of an opening/closing member interesting and improving amusements. SOLUTION: In the winnings of "small winning", "normal A", "normal B", "latent probability variable A", "latent probability variable B", "reported probabiliy variable A" to "reported probability variable C", the number of times of opening/closing in which an opening/closing plate 65b performs the opening/closing movement by short opening is different, and depending on a winning type, there is the case that the opening/closing movement of middle opening or long opening is not performed or there is the case that the opening/closing movement of the middle opening or the long opening after the opening/closing movement of the short opening is performed. Further, since the number of times of opening/closing for the opening/closing movement of the middle opening or the long opening is different as well, the form of the opening/closing movement of the opening/closing plate 65b is diversified without being monotonous. Thus, since a player looks at the form of the opening/closing movement of the opening/closing plate 65b and estimates the winning type from the form of the opening/closing movement, a new game property of paying attention to the opening/closing movement of the opening/closing plate 65b, and the amusements are improved during winning. COPYRIGHT: (C)2011,JPO&INPIT
申请公布号 JP2011030691(A) 申请公布日期 2011.02.17
申请号 JP20090178703 申请日期 2009.07.31
申请人 SANYO PRODUCT CO LTD 发明人 FUKUMOTO NOBUAKI
分类号 A63F7/02 主分类号 A63F7/02
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