摘要 |
A board game with a continuous track separated into discreet steps uses a random number device to determine an advancement of players' tokens. Designated game events reflect life occurrences and choices. A monetary currency is gained and lost. A second, non-monetary, currency is also gained and lost. That second currency is representative of a player's health status and is not freely exchangeable with any pecuniary currency. While a pecuniary currency is useful in securing the health representative currency, in scoring and in determining winners and losers only the health related currency is determinative.
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