发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To provide a game machine capable of achieving an effective performance corresponding to a customer by changing performance contents according to the presence/absence of the input of information relating to a player.SOLUTION: In round performance display, when a player specifying flag YF is turned OFF by the transmission of a player specifying password from a cellular phone 200 (step S1351: No), a message for a player unspecified state is acquired from the player unspecified state message table 25a of a round performance message table 25 (step S1353). Meanwhile, when the player specifying flag YF is turned ON (step S1351: Yes), a message for a player specified state is acquired from a player specified state message table 25b (step S1352), and the message is displayed at the lower part of a round performance screen respectively (step S1354).
申请公布号 JP2011011085(A) 申请公布日期 2011.01.20
申请号 JP20100235281 申请日期 2010.10.20
申请人 SANYO PRODUCT CO LTD 发明人 HAYAKAWA KEIICHI
分类号 A63F7/02 主分类号 A63F7/02
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