摘要 |
A wagering game system and its operations are described herein. In some embodiments, the operations can include receiving emotive light presentation data from a variety of emotive light control sources and determining presentation priorities for the emotive light presentation data. The operations can further include controlling the emotive light presentation data, from the variety of emotive light control sources, based on prioritization of the presentation priorities. In some embodiments, the operations can include controlling priorities based on locations of emotive lighting devices on a wagering game machine. In other embodiments, the operations can include assigning priorities based on wagering game types and other classifications. In yet other embodiments, the operations can utilize priority values to determine lighting prominence, which in conjunction with transparency values, can generate blended, or composite lighting effects. |
申请人 |
WMS GAMING, INC.;BRUNELL, EDWARD G.;GREENBERG, JACOB C.;GRONKOWSKI, TIMOTHY T.;HOLMES, JOHN MICHAEL;LOOSE, TIMOTHY C.;RADEK, PAUL J.;UGARTE, MARTIN R.;VELU, MUTHU |
发明人 |
BRUNELL, EDWARD G.;GREENBERG, JACOB C.;GRONKOWSKI, TIMOTHY T.;HOLMES, JOHN MICHAEL;LOOSE, TIMOTHY C.;RADEK, PAUL J.;UGARTE, MARTIN R.;VELU, MUTHU |