摘要 |
<P>PROBLEM TO BE SOLVED: To provide a new game program, a game device, and a game system, which abound in excitement and strategy. <P>SOLUTION: At least two kinds of pieces randomly selected from some kinds of prepared pieces are predetermined as the pieces in charge (objects in charge) of each player for its own when a game starts. An evaluation value for the player is calculated based on respective cumulative values for the pieces in charge of the player at an applicable time when predetermined conditions are met and the game is finished. In other words, the pieces in charge define the kinds of pieces by which the player is evaluated. The more the difference between the cumulative value for one piece in charge and that of the other piece in charge is, the higher the calculated evaluation value is. Typically, the difference (absolute value) between the cumulative values for the respective pieces in charge is calculated as the evaluation value. <P>COPYRIGHT: (C)2011,JPO&INPIT |