发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To prevent a player from having the feeling of incompatibility for the contents of a performance depending on the presence/absence of the operation of an operation means, with respect to a game machine which executes a performance generating change in the contents of the performance including the variable display of identification information by the presence/absence of the operation of the operation means. SOLUTION: When the special variation pattern of pseudo consecutive three times is selected, a ready-to-win state display form appears in the variable display of the third time after the temporary stop of the second time, and a normal ready-to-win state display performance is executed. When a chance button is operated in a determined operation period after the normal ready-to-win state display performance is started, all patterns are variably displayed again leaving a background as it is after the temporary stop of the third time in a losing display form, and a super ready-to-win state display performance is executed. When the chance button is not operated in the operation period, all the patterns are variably displayed again from the state of darkening the background similarly to the time of starting the variable display after the temporary stop of the third time in the losing display form by the end of the operation period, and the super ready-to-win state display performance is executed. COPYRIGHT: (C)2011,JPO&INPIT
申请公布号 JP2010264094(A) 申请公布日期 2010.11.25
申请号 JP20090118420 申请日期 2009.05.15
申请人 SANKYO CO LTD 发明人 OGURA TOSHIO;IDE KEITATSU
分类号 A63F7/02 主分类号 A63F7/02
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