发明名称 GAME SERVER, BYSTANDER EVALUATING METHOD, INFORMATION RECORDING MEDIUM, AND PROGRAM
摘要 A game management unit (20) manages a match-up game which progresses based on a move transmitted from a terminal of a player. At this time, moves are successively added as game record information in a history storing unit (206). When an expected move is transmitted from a terminal of a spectator before a move by the player is received, an expected move management unit (207) stores the expected move in an expected move storing unit (208). The expected move is stored in association with an actual move stored in the history storing unit (206). A spectator evaluation unit (209) compares each expected move stored in the expected move storing unit (208) with a corresponding move stored in the history storing unit (206) at a predetermined timing (e.g., at the time of resignation), and comprehensively evaluates the expected move of each spectator.
申请公布号 US2010292009(A1) 申请公布日期 2010.11.18
申请号 US20070279696 申请日期 2007.02.13
申请人 KONAMI DIGITAL ENTERTAINMENT CO., LTD. 发明人 ASAMI YUICHI
分类号 A63F9/24 主分类号 A63F9/24
代理机构 代理人
主权项
地址