发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To provide a game machine capable of demonstrating an expected performance effect while achieving consistency with already reported game contents even when the game contents are reported beforehand in the game machine which changes a game state. SOLUTION: When a game ball enters a start pocket, respective variation patterns are determined based on respective tables which are a first variation pattern determination table corresponding to a low probability game state and a second variation pattern determination table corresponding to a high probability game state. Then, the variation pattern corresponding to the game state when the game ball enters the start pocket is determined from the plurality of determined variation patterns, and a predictive performance is determined based on the determined variation pattern. Also, when the game state is changed, the variation pattern corresponding to the game state after the change is determined from a plurality of variation forms determined when the game ball enters the start pocket, and the predictive performance is newly determined based on the newly determined variation pattern. COPYRIGHT: (C)2011,JPO&INPIT
申请公布号 JP2010259594(A) 申请公布日期 2010.11.18
申请号 JP20090112152 申请日期 2009.05.01
申请人 KYORAKU SANGYO KK 发明人 SUEMATSU TAKAHIRO;MOMOSE TOMOYA;AMANO TAKAYUKI
分类号 A63F7/02 主分类号 A63F7/02
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