摘要 |
A system and method for implementing game play are disclosed. In one embodiment, the method comprises defining, in a game play controller object, at least one game play rule of a virtual multiplayer game, maintaining, in the game play controller object, at least one game play state, maintaining, in a virtual object controller object, at least one state of a virtual object in a virtual multiplayer game environment, wherein the virtual object is one of a plurality of object types, receiving, over a network, user commands regarding the virtual object, and executing the game play rule based on the received instructions and the object type of the virtual object, wherein the execution of the game play rule modifies the game play state.
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