发明名称 High performance network art rendering systems
摘要 Computer games deployed over communications networks such as the Internet are arranged with graphics rendering services to effect a real-time, automated fast rendering facility responsive to requests generated in view of game execution state. High-performance graphics authoring tools are used to produce graphics elements in agreement with a particular game design and scenario specification ‘on-the-fly’. These graphics are uploaded and stored in a database having a cooperating prescribed schema. A media player executing game logic is coupled to a render manager whereby render requests are passed thereto. The render manager forms scene files to be processed at a rendering application and finally to an assembler which converts all rendered graphics to a form usable at the media player. In this way, very high-quality real-time automated graphics generation is provided for bandwidth and memory limited platforms such as user workstations coupled to the Internet.
申请公布号 US2010285884(A1) 申请公布日期 2010.11.11
申请号 US20090387858 申请日期 2009.05.08
申请人 GAZILLION INC 发明人 GAUER, III FRANKLIN M.;BROWN SCOTT
分类号 A63F13/00;A63F9/24 主分类号 A63F13/00
代理机构 代理人
主权项
地址