摘要 |
<P>PROBLEM TO BE SOLVED: To provide a game machine and game programs, wherein characters used for animation can be created in an understandable way and easily. <P>SOLUTION: A CPU 10 inputs image data of a plurality of parts composing a character according to user's operations onto a touch panel 20. The CPU 10 records the input image data on RAM 11 for every layer corresponding to each of the plural parts composing the character. The CPU 10 displays the character on a display 18 based on the image data recorded in every layer by a display controller 16. The CPU 10 operates the character in a game screen by performing display-control determined respectively for the layer according to the character to be displayed on the image data of each layer. <P>COPYRIGHT: (C)2011,JPO&INPIT |