发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To provide a game machine in which effective previous notice performance is carried out through performance contents according to items a player keenly demand to previously know in relation to a result led by symbol variation carried out corresponding to a stored number of start sustained balls. SOLUTION: A generalization CPU of the game machine selects a previous notice content pattern selection table A stored in an ROM while a previous notice performable number F1 is set (during F1>0), and selects a previous notice content pattern selection table B stored in the ROM while a previous notice performable number F2 is set (during F2>0), and selects a previous notice content pattern selection table C stored in the ROM while a previous notice performable number F3 is set (during F3>0). The generalization CPU selects a previous notice content pattern based on a performance pattern and a value of previous notice content pattern distribution random number in the selected previous notice content pattern selection table. COPYRIGHT: (C)2011,JPO&INPIT
申请公布号 JP2010240493(A) 申请公布日期 2010.10.28
申请号 JP20100177294 申请日期 2010.08.06
申请人 NEWGIN CO LTD 发明人 YAMADA YOSHIHARU;ANPO SHINGO
分类号 A63F7/02 主分类号 A63F7/02
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