发明名称 Method for generating game element from photographed image
摘要 When a player character has a raw stone material, a player can carry out material conversion at an arbitrary timing. In the material conversion, the player captures an arbitrary image in a real space or a virtual 3D space. RGB data of predetermined pixels are extracted from the captured image data, and average values for R, G, and B are acquired separately. A material of a type corresponding to the calculated average values of the RGB data is generated. When the player equips the player character with the material generated by the material conversion, magic corresponding to the equipped material can be used.
申请公布号 US7819731(B2) 申请公布日期 2010.10.26
申请号 US20050206868 申请日期 2005.08.19
申请人 KABUSHIKI KAISHA SQUARE ENIX 发明人 SUZUKI AYA
分类号 A63F13/00 主分类号 A63F13/00
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