发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To prevent an event from giving an uncomfortable feeling to a player, in a game machine that performs a predicted performance. SOLUTION: A Pachinko machine 1 includes: a first start information storage means that can store the first start information; a second start information storage means that can store the second start information; and a prediction performance control means 150 that sets the number of frames of predicted performance images corresponding to the order of the storage area storing the predicted performance information and displays each frame of the predicted performance images corresponding to varied displays of the performance figure patterns based on the first start information when the predicted performance information is stored by the first start information storage means. Then, if the second start information is stored when a predetermined frame before reaching the last frame of the set predicted performance image, the prediction performance control means 150 displays the frame subsequent to the frame in display corresponding to the varied display of the performance figure pattern based on the second start information and adds a frame of a predicted performance animation to a predicted performance animation. COPYRIGHT: (C)2011,JPO&INPIT
申请公布号 JP2010233994(A) 申请公布日期 2010.10.21
申请号 JP20090088200 申请日期 2009.03.31
申请人 HEIWA CORP 发明人 UENO AKIHIRO;IBA HIROYUKI;MASUDA TOMOHIRO
分类号 A63F7/02 主分类号 A63F7/02
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