发明名称 |
METHOD AND SYSTEM FOR FAST RENDERING OF A THREE DIMENSIONAL SCENE |
摘要 |
A method and system for computing a fast render of a three-dimensional scene. Software objects including object properties represent three-dimensional models within an animation sequence. Object properties store discrete values at a point in time within the animation sequence. A specified frame within the animation sequence is calculated on demand from object properties without calculating preceding frames. A graphical user interface can be dynamically generated from object properties for interfacing between the users and the object properties.
|
申请公布号 |
US2010265250(A1) |
申请公布日期 |
2010.10.21 |
申请号 |
US20080523526 |
申请日期 |
2008.08.25 |
申请人 |
KOENIG DAVID;KOENIG YONI;KNAACK ROBERT;ANDERSON BRIAN |
发明人 |
KOENIG DAVID;KOENIG YONI;KNAACK ROBERT;ANDERSON BRIAN |
分类号 |
G06T13/00 |
主分类号 |
G06T13/00 |
代理机构 |
|
代理人 |
|
主权项 |
|
地址 |
|