发明名称 METHOD AND SYSTEM FOR FAST RENDERING OF A THREE DIMENSIONAL SCENE
摘要 A method and system for computing a fast render of a three-dimensional scene. Software objects including object properties represent three-dimensional models within an animation sequence. Object properties store discrete values at a point in time within the animation sequence. A specified frame within the animation sequence is calculated on demand from object properties without calculating preceding frames. A graphical user interface can be dynamically generated from object properties for interfacing between the users and the object properties.
申请公布号 US2010265250(A1) 申请公布日期 2010.10.21
申请号 US20080523526 申请日期 2008.08.25
申请人 KOENIG DAVID;KOENIG YONI;KNAACK ROBERT;ANDERSON BRIAN 发明人 KOENIG DAVID;KOENIG YONI;KNAACK ROBERT;ANDERSON BRIAN
分类号 G06T13/00 主分类号 G06T13/00
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