发明名称 GAME DEVICE, METHOD OF CONTROLLING GAME DEVICE, AND PROGRAM
摘要 <P>PROBLEM TO BE SOLVED: To prevent, in a game configured such that a user aims to achieve a target, the decrease in feeling of tension (feeling of tension about whether or not the target can be achieved) to be experienced by the user. <P>SOLUTION: A target output control section (68) causes, after a game has started, a target which a user needs to achieve in the game to be output. A target output standby section (70) holds the target output by the target output control section (68) on standby based on an achievement status for the target. <P>COPYRIGHT: (C)2011,JPO&INPIT
申请公布号 JP2010233735(A) 申请公布日期 2010.10.21
申请号 JP20090083652 申请日期 2009.03.30
申请人 KONAMI DIGITAL ENTERTAINMENT CO LTD 发明人 MIMURA RYUJI
分类号 A63F13/10;A63F13/00 主分类号 A63F13/10
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