发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To provide a game machine for making it impossible or difficult to discriminate a game state after a big winning or a small prize winning from a performance mode and keeping expectations of a high probability game state. SOLUTION: A sub control means configures performance form data set to a plurality of performance form groups stored in a performance form group storage means as the same performance form data between the performance form group to be selected in a latent probability variable state and the performance form group to be selected after a small prize winning game. COPYRIGHT: (C)2011,JPO&INPIT
申请公布号 JP2010233989(A) 申请公布日期 2010.10.21
申请号 JP20090088179 申请日期 2009.03.31
申请人 KYORAKU SANGYO KK 发明人 ISAKA MASAYUKI;SUEMATSU TAKAHIRO;AMANO TAKAYUKI
分类号 A63F7/02 主分类号 A63F7/02
代理机构 代理人
主权项
地址