发明名称 Method of causing first object to take motion according to positional relationship with second object
摘要 When a direction is input through a direction indicating switch of an operation switch unit, a player character of a game, such as, but not limited to, for example a basketball game, moves in the inputted direction while dribbling a ball. When a direction directed toward the position of the ball from the position of the player character matches with the inputted direction, the moving speed of the player character becomes V. When the direction directed toward the position of the ball from the position of the player character does not match with the input direction, the moving speed of the player character becomes Vcos(&thetas;/2) where &thetas; is an angle defined by the direction directed toward the position of the ball from the position of the player character and the inputted direction.
申请公布号 US7804502(B2) 申请公布日期 2010.09.28
申请号 US20060538573 申请日期 2006.10.04
申请人 KABUSHIKI KAISHA SQUARE ENIX;NINTENDO CO., LTD 发明人 AZUMA SHIN
分类号 A63F9/24;A63F13/00;G06T13/40;G06T19/00 主分类号 A63F9/24
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