摘要 |
A method and system for providing a graphical user interface to manipulate 3D object textures. The method includes retrieving a mesh object for editing, wherein the mesh object is associated with a mask layer, a detail layer, and a shadow layer. The method includes displaying a hierarchical tree of the layers associated with the mesh object, wherein each layer is associated with a drawing order, a color blending function, and a rule set. The method includes, responsive to receiving a first set of user commands via a GUI, adding or editing at least one layer associated with the mesh object. The method includes responsive to receiving a second set of user commands via the GUI, adding or editing at least one of: the drawing order, the color blending function, and the rule set associated with a layer. The method includes automatically rendering the 3D object for user preview.
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