发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To provide a game machine which can reduce the capacity of a ROM by preventing the increase in the size of data of symbol codes even if the number of combinations of symbols making up winning combinations increases. SOLUTION: Specified symbols are employed for N (x>n≥2) out of x types (x≥3) of symbols on the outer circumferential surface of each rotary reel 40. Two or more types of the specified symbols are applied on at least one rotary reel. Two or more combinations of the specified symbols capable of being aligned on winning lines 300 are present. The game machine comprises: a type information memory means 160 which stores type information capable of specifying the types of the specified symbols on the winning lines 300; a combination determination means 170 which determines whether a prescribed combination of symbols is aligned on the winning lines 300 or not; and a combination type determination means 180 which determines which of the combinations is aligned based on the type information stored in the type information memory means 160 when the combination of the specified symbols is determined to be aligned on the winning lines 300. COPYRIGHT: (C)2010,JPO&INPIT
申请公布号 JP2010193930(A) 申请公布日期 2010.09.09
申请号 JP20090038898 申请日期 2009.02.23
申请人 YAMASA KK 发明人 KAWAEN SHINICHI
分类号 A63F5/04 主分类号 A63F5/04
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