发明名称 PACHINKO GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To enhance a player's sense of participation in the play by making the player operate a presentation button with concentration. SOLUTION: The Pachinko game machine includes: the presentation button 26 to be operated by the player; a first starting hole switch 21 for detecting a game ball entering a first starting hole 6; a presentation control board 53 (an operation determining means) for determining whether the operation of the presentation button 26 is effective or not based on whether the time point of operation of the presentation button 26 is within an operation determination reference period Ts with the time point of input of a detection signal from the first starting hole switch 1 set as an operation determination reference time point t0; and an image display 5 (an announcing means) for announcing the result of determination based on a random number acquired when the game ball enters the first starting hole 6 just after the determination if the operation determining means determines that the operation of the presentation button 26 is effective. COPYRIGHT: (C)2010,JPO&INPIT
申请公布号 JP2010193972(A) 申请公布日期 2010.09.09
申请号 JP20090039776 申请日期 2009.02.23
申请人 KYORAKU SANGYO KK 发明人 AMANO TAKAYUKI;MOMOSE TOMOYA;SUEMATSU TAKAHIRO
分类号 A63F7/02 主分类号 A63F7/02
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