发明名称 GAME MACHINE
摘要 <P>PROBLEM TO BE SOLVED: To provide a game machine, which can cause a game player to easily identify an identification symbol. Ž<P>SOLUTION: In the Pachinko machine, a game board 7 includes a start port 7c and a jackpot port 7d, and an image display device 2 provided with a display screen 4a is incorporated to the center part of the game board 7. A plurality of symbol lines is displayed on the display screen 4a, and each of the symbol lines is composed of two or more kinds of symbols. The image display device 2 sets an identification object in a virtual space between a view point and an auxiliary object set in a virtual three-dimensional space. The identification object is projected in parallel to a projection plane set perpendicular to an axis z that is the line of the view point, while the auxiliary object is perspectively projected. A texture is pasted to each object projected on the projecting plane to create and display a display image. As a result, an identification symbol corresponding to the identification object can be easily identified. Ž<P>COPYRIGHT: (C)2010,JPO&INPIT Ž
申请公布号 JP2010188174(A) 申请公布日期 2010.09.02
申请号 JP20100129643 申请日期 2010.06.07
申请人 SANYO PRODUCT CO LTD 发明人 FUJISAWA KAZUHIRO;MAKINO KOTA
分类号 A63F7/02 主分类号 A63F7/02
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