发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To provide a game machine capable of improving player's interest by executing a ready-to-win performance without changing the appearance rate of the ready-to-win performance and big winning reliability in a symbol variation game of ending a continuous notice performance when the notice performance is executed continuously over a plurality of symbol variation games. SOLUTION: A main CPU determines whether or not a stored random number for winning determination matches with a notice determination value for a big winning, which is the same value as a big winning determination value, when storing a start holding ball in a RAM, and determines that it is possible to execute the notice performance when it matches. Together with that, the main CPU determines whether or not a stored random number for ready-to-win state determination matches with a notice determination value for a ready-to-win state, which is the same value as a ready-to-win state determination value, when storing the start holding ball in the RAM, and determines that it is possible to execute the notice performance when it matches. COPYRIGHT: (C)2010,JPO&INPIT
申请公布号 JP2010188080(A) 申请公布日期 2010.09.02
申请号 JP20090038501 申请日期 2009.02.20
申请人 NEWGIN CO LTD 发明人 YOSHIDA TORU;YAMAMOTO YOICHI;OCHI KAZUO
分类号 A63F7/02 主分类号 A63F7/02
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