发明名称 GAME DEVICE, METHOD OF CONTROLLING GAME DEVICE, AND PROGRAM
摘要 <P>PROBLEM TO BE SOLVED: To provide a game device which enable a user to appreciate fatigue of a game character with more ease. <P>SOLUTION: An operation subject changing section (62), in a case where a change timing of an operation subject of the user is reached, changes a state of a game character, which belongs to a game character group corresponding to a user and is being operated by the user, to a state in which the game character is operated by a computer, and also changes a state of one of operation subject candidates selected from among a plurality of game characters, which belong to a game character group and are being operated by the computer, to a state in which the one of the operation subject candidates is operated by the user. An operation subject candidate number control section (64) controls a number of the operation subject candidates selected from among the plurality of game characters that are being operated by the computer, based on at least one of an elapsed time period and actions performed in the past by the plurality of game characters. <P>COPYRIGHT: (C)2010,JPO&INPIT
申请公布号 JP2010179047(A) 申请公布日期 2010.08.19
申请号 JP20090027710 申请日期 2009.02.09
申请人 KONAMI DIGITAL ENTERTAINMENT CO LTD 发明人 KONDO IPPEI;TANAKA TATSUYA
分类号 A63F13/10;A63F13/00 主分类号 A63F13/10
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