发明名称 GAME MACHINE
摘要 <P>PROBLEM TO BE SOLVED: To provide a game machine capable of securing smooth game progress. Ž<P>SOLUTION: In the game machine for identifying a game ball passing state on the basis of a game ball detection pattern by a passing detection means including a first detection part and a second detection part disposed at an interval narrower than one game ball along a game ball flow-down direction in the flow-down of the prescribed number of game balls through a plurality of paths, whether or not the game ball passes through in a normal state is determined for each of the plurality of paths, and whether or not it is the passing in a ball succession state is determined. When it is the passing in the ball succession state, the flow-down of the game balls in the path where the passing in the ball succession state has occurred is interrupted, the flow-down of the game balls through one of the paths is restarted thereafter, and the flow-down of the prescribed number of game balls is completed. Ž<P>COPYRIGHT: (C)2010,JPO&INPIT Ž
申请公布号 JP2010179134(A) 申请公布日期 2010.08.19
申请号 JP20100091832 申请日期 2010.04.12
申请人 SANYO PRODUCT CO LTD 发明人 MIKI DAISUKE;FUKUTOME TAKESHI
分类号 A63F5/04 主分类号 A63F5/04
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