发明名称 PERFORMANCE METHOD OF GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To make a player playing a game for a long period of time enjoy the game without boring him/her. SOLUTION: The game machine executes a specified performance capable of receiving a prescribed operation at optional timing, stops a reel during variation at a prescribed spot when receiving the operation while the specified performance is executed, and stops the reel during the variation at another spot different from the prescribed spot when not receiving the operation. For instance, the prescribed spot is the spot for stopping a specified symbol described on the reel at a part visible to the player, and the other spot stops the prescribed pattern at a part invisible to the player. COPYRIGHT: (C)2010,JPO&INPIT
申请公布号 JP2010158433(A) 申请公布日期 2010.07.22
申请号 JP20090002983 申请日期 2009.01.08
申请人 KYORAKU SANGYO KK 发明人 SUZUKI KOICHI;TANAKA YOSHIMASA;SATAKE NAGAKI;MOMOSE TOMOYA;KANIE KOGORO;NOGUCHI SATOSHI
分类号 A63F7/02 主分类号 A63F7/02
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