摘要 |
<P>PROBLEM TO BE SOLVED: To provide a game system that does not limit the selection of a song used in a game, without burden on the server manager side. <P>SOLUTION: A game machine GM has a game data creating section 25a in which game data GD is created by a player and the game data GD is transmitted to a server SV, the game data GD being such that for a plurality of character strings W into which the lyrics of a song to be reproduced is divided, a timing at which each character string W is sung is correlated as a target timing T at which an input operation is to be performed for each character string. Upon capturing the game data GD from the game machine GM, the server SV stores the game data GD into a server storage section 11b. In addition, the server SV has a game data processing section 12a that, according to a request from one of game machines GM, provides game data GD to the game machine GM. <P>COPYRIGHT: (C)2010,JPO&INPIT |