摘要 |
PURPOSE: A system for preventing game addiction is provided to enable a user to select options necessary for a game by oneself, thereby preventing the game addiction of a user in advance. CONSTITUTION: An online game development programmer modifies interface to sell characters according to each level in a cache item sales window as items. Introduction of displaying price according to each job of game characters and a game money charging payment system is complemented on a screen which purchases a game character. In case of offline game package, options necessary for a game is selected by a user. |