发明名称 PERFORMANCE METHOD OF GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To make players enjoy games for a prolonged period of time without feeling any boredom. SOLUTION: At a predetermined timing, a lottery is carried out for switching performance modes (stages) (shifting to stages) using a lottery table for shift destination stages having the probabilities determined of shifting to respective modes (stages) on a liquid crystal display panel 201 and performances are executed sequentially according in the performance modes (stages) acquired by the lottery. The execution history of the performance modes executed is displayed on a stage history image display screen 1310. COPYRIGHT: (C)2010,JPO&INPIT
申请公布号 JP2010142505(A) 申请公布日期 2010.07.01
申请号 JP20080324744 申请日期 2008.12.19
申请人 KYORAKU SANGYO KK 发明人 SUZUKI KOICHI;TANAKA YOSHIMASA;SATAKE NAGAKI;MOMOSE TOMOYA;KANIE KOGORO;NOGUCHI SATOSHI
分类号 A63F7/02 主分类号 A63F7/02
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